![]() ![]() ![]() Then Each background contained in the folder indicated (More on that later will explain better) will be saved in a category at will. PANORAMA 360: You can create a 360 background of your 3D model, for example, the interior of a house, or anything else, this allows you to save an HDR completely derived from a 360 photo (Render) of your model.īATCH FROM FOLDER: This option is very useful for saving many backgrounds all at once. See the manual in the section where the interface is explained Useful if you have imported a background on the fly with the “Import” button. SAVE TYPE: You can choose the type of save you want to make, there are 3 types available:ĬURRENT BACKGROUND: Allows you to save the wallpaper currently in use. Useful for example if you have lost the image files you used to create a “User” type background We recommend using the “denoise compositor” from the menu to reduce the noise, and to save rendering time.ĮXPORT IMAGE: If the background currently in use was created with HDRi Maker, and has a background image, this image can be exported. SAMPLES: The more the number of samples, the more you will have a better image, but the rendering time will be higher, so pay attention, you can test the potential of your computer yourself. Be careful not to overdo it with huge formats, as the memory used will increase exponentially! GPU/CPU MENU: You can choose whether to render the background with the CPU or the GPU, if by any chance the GPU run “Out of memory” the add-on will automatically switch to CPU mode. ![]() This means that you can also enter other numbers not available in the existing 1/2/4/8 /16k listġ/2/4/8 /16K list: If “Custom size” is disabled, you can quickly choose between the preset formats. if you enter 4, the image will be saved in 4k (4096×2048), with the advantage that by any number you enter, the ratio will be set automatically keeping the proportion. You can choose whether or not to use the denoise and which type of denoise, 3 options are available:Ĭompositor denoise node will automatically be applied to the renderĬUSTOM SIZE: When active you can manually enter the size (integer), i.e. ![]()
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